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<div class="title">CPlayer 成员列表</div>  </div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="class_c_player.html">CPlayer</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a24d00fe1fd2889302db33cfa611d6718">ChangePos</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#ac44111d5ac75248a616df61b038c4153">CObject</a>()</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a931a59adf2ada5376122e30b33ae2c4c">CPlayer</a>()</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#a9df40d8ad7f3bb8092450ced8c60849d">CRenderObject</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a7eb4b1967739e7b0431cd5749ab8f7d7">CurrentDir</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a3fca2c6b8e553dca246defaa7176c99b">D3DXMax</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#ab1ff6806a8a495a1c433ca689d261e64">D3DXMin</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a62e8fe5debd9c53dec362c2121fd2706">Draw</a>()</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a385bad3b06720c6d9666a639dc2dcc5f">ForwordDir</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a725c153276f3102faf9c6d7a72c19724">g_dwNumMaterail</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a5dfc01cad91cfff474d18a7b78880763">g_Material</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#aa4aabdfc2a945e45cbf94d71870713d9">g_vecTex</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a7005140389f506134a23829ca4b573c0">GetCurrentDir</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a24735ff6d21c39956d70556290e5a65f">GetDevice</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#ac55146b0e829e33d4989948742d7ff53">GetForwordDir</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a5e8532eceef9f3cdc592a24c38f5dade">GetMatInverse</a>()</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a9402eca43443388330e4ac11e2cb360e">GetmatWorld</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#ad5432121a215e9392224a841fcdc2a33">GetMin</a>()</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a78e12803d6e2b229f6d22b4c02a81333">GetPos</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a86ab9c37b975dc7383174815228f39c0">GetPos1</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a911d5941a5527edc688fbb8ddb8fe30b">GetRightDir</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a7dbab9a699fd2441e01b1b4fea93513f">Getstart</a>(int i)</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#ab90e7a2249d0cf7487514d09da4ec439">GetType</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#a5bd882735f01b7212015e19bf52d3f5d">GetUpDir</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a50930ed3c0741e536dd09f476cb6b485">GetWorldMatrix</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a24680f82f67fd2ab827dda23c635c5a9">Init</a>(TiXmlElement *node)</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a930b6fe71150aab916b70ff999a6a4ce">line</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a5749618884d94308ad8a762bd9d5c1f7">m_BoxIndex</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#ab66cefa7249cb8d0511fc3dd0f208aa5">m_BoxMesh</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a0896b14ec806c4a074639008297e49eb">m_CustomBoxVer</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#ab1ce4772c3210c245633249ea1fba574">m_fMoveSpeed</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a8cc325b0d8d1ba9a30eaccee756a6309">m_lType</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a5144e6ccbba6df37ce92924bc82a3d18">m_matInverse</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a227311a751267b1a3e0125faaf6c4aee">m_Mesh</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#ab61b501c6e19eb15286bc7431b4f6459">m_pDeive</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a7fba9a1ccf460d15433d21bf26c62cc6">m_pDevice</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#af3e323cedff338bcb843f82966751c0e">m_pMeshDate</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a67e52bd0b20a3fbd20c11aa6a0b2307d">m_pSphereMesh</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a5f1a4cdc59c8189e7a67006e557ac7a6">m_TextruePath</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a1368b53eb514cffe6b1b4d9662cd3c29">m_vPos</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a3ef2c351145571cfd5c6be2937e27e12">m_vPos1</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">matWorld</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#af3798c2fa5e2ed778330c13f688932f8">NumFaces</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a1bdb0199a24c70550022d7dc0541a2bd">NumVertices</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a456141fad1e8c99932b069cd5bc8afce">pCenter</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#abc07826000d532992651c1b4f3db5f6e">player_stage</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#ae5ee8c2a99ea9408afd88da0b6f32cfc">r</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#a4dcc92e2eb114dcdbd8c428fa9d3a100">RightDir</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a4a7b5891987efe55def3fbb290df0707">Roate</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a75c5bb8a21e5a4a3c6ba23e91ae64515">RoteX</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a7d1c047af146784d18efc89c3b85d273">RoteY</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a58aade49c962e0a1520f34183d96c68a">RoteZ</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#a26a21bae08d6d8919f7b7dce7f18feec">Scalex</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a69048066b2c6be0a4a675adb538d5aa0">Scaley</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#aa09676bdd2c6afa01f8675a4b27e95c3">Scalez</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#aa266ff0eefc1cc78760f1142a9082af2">SetAnimation</a>(enMotionType perAni)</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#afa62897a70c1640a7fcfa30951fe77f3">SetCurrentDir</a>(D3DXVECTOR3 dir)</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a0217187468f7d24af2181c10d652b656">SetDevice</a>(IDirect3DDevice9 *pDevice)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a9d6164cf09a88fdbe56597a8be1615e8">SetForwordDir</a>(D3DXVECTOR3 dir)</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#adefbff18a65977441034ce5541754007">SetmatWorld</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a0170f98843b3132217f8e4fcb7ad0b7d">SetPos</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a5ce1b1b3f962eed4de2c913ab059fbc8">SetPos</a>(float posX, float posY, float posZ)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a9f0dac6e1373023861fcb68df97befc3">SetPos1</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a74570aaab79de43ea11fa2bef2c086bd">SetPos1</a>(float posX, float posY, float posZ)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#aeba59ceb2e7a8bb34101f7bec3f0686b">SetRightDir</a>(D3DXVECTOR3 dir)</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#a5e31fb188cb9c8fe64555f87d3244dca">SetUpDir</a>(D3DXVECTOR3 dir)</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#ab2fb84e352d06d7fa4f3ea56b25d5950">SetWorldMatrix</a>(D3DXMATRIX mat)</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_player.html#a3264a66c0dab757d8bd08b0379b5fe64">start</a></td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_render_object.html#a8fdb0c2fd7dbe67bed8e7cf3eb92c1ca">UpDir</a></td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a93a3c3bc7d9a6462ef00e25404d9b0eb">~CObject</a>()</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_player.html#ad02df04887bccfe3b82298895da24af6">~CPlayer</a>()</td><td class="entry"><a class="el" href="class_c_player.html">CPlayer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_render_object.html#ae608c6ccece8eab47d595c5784d71a5b">~CRenderObject</a>()</td><td class="entry"><a class="el" href="class_c_render_object.html">CRenderObject</a></td><td class="entry"></td></tr>
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